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NightSkill

Энтузиаст
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  1. NightSkill

    Загадочный луч света [Classic]

    Нельзя. :P
  2. Здравствуйте уважаемые игроки проекта! Официальный клан DarkElite приготовил для вас ивент. Пришло время побороться за отличные призы! Приготовься к увлекательному паркуру и постарайся придти на финиш первее всех, ведь возможно именно ты будешь победителем. История. Звуки... всё время эти звуки... что-то непонятное доносилось где-то в далеке. Собравшись пойти и изведать что происходит, я обнаружил зелёный луч света, который исходил из драгоценной конструкции. Смотря на этот луч света я словно чувствовал неимоверное богатство, мне виделись алмазы и изумруды. Очень сильно хотелось узнать, что это такое, но пока я смотрел на луч, собрались и все другие, кто слышали звуки. Я поставил себе цель как можно быстрее всех добраться до этой непонятной конструкции и понять, что она скрывает... Время и место проведения. Сервер: Classic. Дата и время: 27.03.16 в 16:00 по МСК. Варп: /warp night Правила ивента. 1. Приходить можно только с едой. 2. Не нарушать правила проекта. В противном случае будет исключение из ивента и наказание в виде бана на 2 часа с причиной "event". Призы. 1 место - Premium статус + плащ (на месяц). 2 место - VIP статус + плащ (на месяц). 3 место - 150 руб. в ЛК + плащ на месяц. Всем желаю удачи! ;) Ивент далеко не блещет красотой, но в следующий раз я приложу все усилия, чтобы исправить это.
  3. 1. Игроки с которыми я общаюсь почти каждый день, в основном это ребята с серверов Stalker и Classic. Вас много, перечислять всех долго. Особенно хочу выделить оф. кланы DarkElite, Saints и уже не существующий клан Eternal. 2. Игрок Cromwell. Древняя и долгая история, но в итоге получил бан за 1.1 навсегда и блокировку сайта за оскорбления в скайпе. :ph34r: :mellow: 3. Hen_Kok, zekis96, NotSid, Ririmary. Дело было очень давно на старом Industrial сервере. Решили всем составом потроллить меня. Ставили запрещённый динамит у меня в доме и взрывали его в порошке (/v). Я спохватился бежать на форум, мол смотрите что у меня творится на Industrial. После возвращения в игру дом был восстановлен, но уже с путём к сундуку, в котором лежали на то время очень ценные и "имбовые" ресурсы. Тему со временем удалили, я сделал пару скриншотов (к сожалению пропали) и на этом всё. Весело было ^_^ . 4. Пвп арена игрока Rubens на сервере Standart (на данный момент Classic). На арене было почти всегда полно игроков, туда всё чаще хотелось ходить. Да и вообще весь сервер Standart очень сильно запомнился, я в основном всё время на проекте проводил именно там. 5. Старый DayZ. "Это было что-то с чем-то". Карта была очень маленькая, на спавне включено пвп, какие-то огромные дырки на карте, в которые можно было с лёгкостью провалиться и умереть. Вообще было непонятно как там играть.
  4. NightSkill

    Эвент "Морской Бой"[Industrial S1]

    Участвую. :ph34r:
  5. NightSkill

    СРОЧНО посмотреть всем

    Если ты про сталкер, то держи. Name - название оружия, а дальше знание английского языка или переводчик в помощь. :ph34r: [spoiler]Name AKM ShortName AKM //The ammo this gun uses (shortName) Ammo 545x39 Ammo 545x39bp Icon AKM //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23941 //Reload time in ticks, 1/20ths of a second ReloadTime 40 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 2 //Damage in half hearts Damage 8 //The higher this value, the more the bullets spread Accuracy 5 //Time in ticks between rounds ShootDelay 2 ShootSound AK47Shoot ReloadSound mp44Reload Mode FullAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model mw.AK47 Texture AKM //excalibur-craft //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG AllowBarrelAttachments true AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name ТРс-301 ShortName TPC301 //The ammo this gun uses (shortName) Ammo 556x45 Ammo 556x45ap Icon TPC301 //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23948 //Reload time in ticks, 1/20ths of a second ReloadTime 40 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 2 //Damage in half hearts Damage 7 //The higher this value, the more the bullets spread Accuracy 5 //Time in ticks between rounds ShootDelay 2 ShootSound M14Shoot ReloadSound BARReload Mode FullAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model monolith.L85 Texture exTPC301 ModelScale 0.1 //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments AllowBarrelAttachments false AllowScopeAttachments false AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name Охотничье ружьё Tost34 ShortName tost34 //The ammo this gun uses (shortName) Ammo 56x57r Icon tost34 //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23954 //Reload time in ticks, 1/20ths of a second ReloadTime 86 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 8 //Damage in half hearts Damage 12 //The higher this value, the more the bullets spread //excalibur-craft Accuracy 10 //Time in ticks between rounds ShootDelay 18 ShootSound lmshoot ReloadSound tost34reload Mode SemiAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model monolith.Crappy Texture tost34 //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments AllowBarrelAttachments false AllowScopeAttachments false AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name Пушка SBC ShortName sbc //The ammo this gun uses (shortName) Ammo lr Icon sbc //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23990 //Reload time in ticks, 1/20ths of a second ReloadTime 86 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 8 //Number of bullet entities to create, useful for shotguns, defaults to 1 NumBullets 12 //Damage in half hearts Damage 99 //The higher this value, the more the bullets spread //excalibur-craft Accuracy 10 //Time in ticks between rounds ShootDelay 18 ShootSound SBC ReloadSound obrezreload Mode SemiAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model ex.SBC Texture exSBC //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments AllowBarrelAttachments false AllowScopeAttachments false AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name РПГ-7у ShortName rpg //The ammo this gun uses (shortName) Ammo OG7B Icon RPG //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23965 //Reload time in ticks, 1/20ths of a second ReloadTime 80 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 25 //Damage in half hearts Damage 150 //The higher this value, the more the bullets spread Accuracy 20 //Time in ticks between rounds ShootDelay 1 ShootSound RPGShoot ReloadSound bazookaReload Mode SemiAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model mw.RPG Texture RPG ModelScale 1.0 //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWRedDot flanMWACOG AllowBarrelAttachments false AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name РП-74 Зулуса ShortName RP //The ammo this gun uses (shortName) Ammo 762x54pp Icon RP //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23951 //Reload time in ticks, 1/20ths of a second ReloadTime 60 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 6 //Number of bullet entities to create, useful for shotguns, defaults to 1 NumBullets 1 //Damage in half hearts Damage 4 //The higher this value, the more the bullets spread Accuracy 4 //Time in ticks between rounds ShootDelay 2 ShootSound RPDShoot ReloadSound MG42Reload Mode FullAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //excalibur-craft //Model settings Model mw.RPD Texture RP ModelScale 1.0 //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWRedDot flanMWACOG AllowBarrelAttachments false AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name Револьвер ShortName revolver //The ammo this gun uses (shortName) Ammo 9x18 Ammo 9x18bp Ammo 9x18ex Icon revolver //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23958 //Reload time in ticks, 1/20ths of a second ReloadTime 100 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 1 //Number of bullet entities to create, useful for shotguns, defaults to 1 NumBullets 1 //Damage in half hearts Damage 6 //The higher this value, the more the bullets spread Accuracy 2 //Time in ticks between rounds ShootDelay 10 ShootSound P90Shoot ReloadSound coltReload Mode SemiAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.2 //Deployable Settings Deployable False DeployedModel None //3D Model Settings Model gunpack.Judge Texture revolver ModelScale 1.0 //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG AllowBarrelAttachments true AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name ПМм ShortName PM //The ammo this gun uses (shortName) Ammo 9x18 Ammo 9x18bp Ammo 9x18ex Icon PM //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23957 //Reload time in ticks, 1/20ths of a second ReloadTime 30 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 1 //Number of bullet entities to create, useful for shotguns, defaults to 1 NumBullets 1 //Damage in half hearts Damage 5 //The higher this value, the more the bullets spread Accuracy 8 //Time in ticks between rounds ShootDelay 1 ShootSound M9Shoot ReloadSound coltReload Mode SemiAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.2 //Deployable Settings Deployable False DeployedModel None //3D Model Settings Model mw.M1911 Texture PM //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG AllowBarrelAttachments true AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name Именное ружье ShortName obrez //The ammo this gun uses (shortName) Ammo lr Icon obrez //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23955 //Reload time in ticks, 1/20ths of a second ReloadTime 86 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 8 //Number of bullet entities to create, useful for shotguns, defaults to 1 NumBullets 12 //Damage in half hearts Damage 2 //The higher this value, the more the bullets spread //excalibur-craft Accuracy 10 //Time in ticks between rounds ShootDelay 18 ShootSound rlpshoot ReloadSound obrezreload Mode SemiAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model ex.OBREZ Texture exobrez //excalibur-craft //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments AllowBarrelAttachments false AllowScopeAttachments false AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name Карабинер ShortName karabiner //The ammo this gun uses (shortName) Ammo 12x70 Ammo 12x76 Ammo 12x76bp Icon karabiner //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23953 //Reload time in ticks, 1/20ths of a second ReloadTime 86 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 8 //Number of bullet entities to create, useful for shotguns, defaults to 1 NumBullets 6 //Damage in half hearts Damage 4 //The higher this value, the more the bullets spread //excalibur-craft Accuracy 10 //Time in ticks between rounds ShootDelay 18 ShootSound M1014Shoot ReloadSound M1014Reload Mode SemiAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model mw.M1014 Texture karabiner //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWRedDot flanMWACOG flanMWForegrip AllowBarrelAttachments false AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments true NumGenericAttachmentSlots 1 Name Арбалет ShortName hlc //The ammo this gun uses (shortName) Ammo hlcAmmo Icon HLC //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23959 //Reload time in ticks, 1/20ths of a second ReloadTime 50 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 10 //Damage in half hearts Damage 12 //The higher this value, the more the bullets spread Accuracy 1 //Time in ticks between rounds ShootDelay 1 ShootSound bow ReloadSound bazookaReload Mode SemiAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope mwdragunov ZoomLevel 4.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model gunpack.HLC Texture HLC ModelScale 1.0 //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments AllowBarrelAttachments false AllowScopeAttachments false AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name Хищник ShortName hishnik //The ammo this gun uses (shortName) Ammo 12x70 Ammo 12x76 Ammo 12x76bp Icon hishnik //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23952 //Reload time in ticks, 1/20ths of a second ReloadTime 126 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 10 //Number of bullet entities to create, useful for shotguns, defaults to 1 NumBullets 6 //Damage in half hearts Damage 3 //The higher this value, the more the bullets spread //excalibur-craft Accuracy 11 //Time in ticks between rounds ShootDelay 15 ShootSound W1200Shoot ReloadSound W1200Reload Mode SemiAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model mw.W1200 Texture hishnik //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWRedDot flanMWACOG flanMWForegrip AllowBarrelAttachments false AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments true NumGenericAttachmentSlots 1 Name Гром-С14 ShortName GromC14 //The ammo this gun uses (shortName) Ammo 9x39sp5 Ammo 9x39sp6 Ammo 9x39pab9 Icon GromC14 //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23949 //Reload time in ticks, 1/20ths of a second ReloadTime 60 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 3 //Damage in half hearts Damage 10 //The higher this value, the more the bullets spread Accuracy 2 //Time in ticks between rounds ShootDelay 3 ShootSound G36Shoot ReloadSound PPSHReload Mode FullAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model monolith.QBZ ModelScale 0.9 Texture GromC14 //Attachment Settings AllowAllAttachments true //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments AllowBarrelAttachments true AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments true NumGenericAttachmentSlots 1 Name ГП37 ShortName GP37 //The ammo this gun uses (shortName) Ammo 556x45 Ammo 556x45ap Icon GP37 //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23947 //Reload time in ticks, 1/20ths of a second ReloadTime 40 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 2 //Damage in half hearts Damage 7 //The higher this value, the more the bullets spread Accuracy 1 //Time in ticks between rounds ShootDelay 2 ShootSound G36Shoot ReloadSound mp40Reload Mode FullAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model gunpack.UMP Texture exGP37 ModelScale 1.0 //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG flanMWForegrip AllowBarrelAttachments true AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments true NumGenericAttachmentSlots 1 Name GAUSS Пушка ShortName exGAUSS //The ammo this gun uses (shortName) Ammo gausAmmoKustar Ammo gausAmmoOR Icon GAUSS //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23962 //Reload time in ticks, 1/20ths of a second ReloadTime 40 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 22 //Damage in half hearts Damage 17 //The higher this value, the more the bullets spread Accuracy 3 //Time in ticks between rounds ShootDelay 12 ShootSound gauss_shoot ReloadSound gauss_reload Mode SemiAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope gauss ZoomLevel 2.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model ex.GAUSS Texture exgauss //Attachment Settings AllowAllAttachments false //excalibur-craft //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments AllowBarrelAttachments false AllowScopeAttachments false AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name Гадюка-5 ShortName mp5 //The ammo this gun uses (shortName) Ammo 9x19FMJ Ammo 9x19JHP Icon MP5 //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23950 //Reload time in ticks, 1/20ths of a second ReloadTime 40 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 3 //Damage in half hearts Damage 6 //The higher this value, the more the bullets spread Accuracy 1 //Time in ticks between rounds ShootDelay 2 ShootSound MP5Shoot ReloadSound stenReload Mode FullAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model mw.MP5 Texture MP5 ModelScale 1.0 //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG AllowBarrelAttachments true AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name FN F2000 ShortName FN2000 //The ammo this gun uses (shortName) Ammo 556x45 Ammo 556x45ap Icon FN2000 //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23946 //Reload time in ticks, 1/20ths of a second ReloadTime 40 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 2 //Damage in half hearts Damage 9 //The higher this value, the more the bullets spread Accuracy 1 //Time in ticks between rounds ShootDelay 2 ShootSound G36Shoot ReloadSound mp40Reload Mode FullAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope fn ZoomLevel 2.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model manus_sifi.M36Lasgun Texture FN2000 ModelScale 0.11 //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWForegrip AllowBarrelAttachments false AllowScopeAttachments false AllowStockAttachments false AllowGripAttachments true NumGenericAttachmentSlots 1 Name Чёрный ястреб ShortName desertEagle //The ammo this gun uses (shortName) Ammo 45ACP Ammo 45ACPHydro Icon DesertEagle //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23956 //Reload time in ticks, 1/20ths of a second ReloadTime 40 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 3 //Number of bullet entities to create, useful for shotguns, defaults to 1 NumBullets 1 //Damage in half hearts Damage 8 //The higher this value, the more the bullets spread Accuracy 6 //Time in ticks between rounds ShootDelay 1 ShootSound DesertEagleShoot ReloadSound lugerReload Mode SemiAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.2 //Deployable Settings Deployable False DeployedModel None //3D Model Settings Model mw.DesertEagle ModelScale 0.8 Texture DesertEagle //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG AllowBarrelAttachments true AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name Chaingun ShortName chain //The ammo this gun uses (shortName) Ammo 762x54pp Icon Chaingun //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23963 //Reload time in ticks, 1/20ths of a second ReloadTime 80 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 2 //Damage in half hearts Damage 6 //The higher this value, the more the bullets spread Accuracy 4 //Time in ticks between rounds ShootDelay 2 ShootSound RPDShoot ReloadSound mp44Reload Mode FullAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //excalibur-craft //Model settings Model gunpack.Chain Texture Chaingun //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments AllowBarrelAttachments false AllowScopeAttachments false AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name СВУмк-2 ShortName CBY //The ammo this gun uses (shortName) Ammo 762x54 Ammo 762x54r Ammo 762x54bp Icon CBY //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23961 //Reload time in ticks, 1/20ths of a second ReloadTime 40 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 22 //Damage in half hearts Damage 15 //The higher this value, the more the bullets spread Accuracy 3 //Time in ticks between rounds ShootDelay 12 ShootSound BarrettShoot ReloadSound BARReload Mode SemiAuto //Default Scope Settings Scope mwbarrett ZoomLevel 6.0 FOVZoomLevel 1.0 //Deployable Settings Deployable False DeployedModel None //Model Settings Model mw.Barrett Texture CBY //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG AllowBarrelAttachments true AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 2 Name Бинокль ShortName mwBinoculars //The ammo this gun uses (shortName) Icon Binoculars //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23852 //Reload time in ticks, 1/20ths of a second ReloadTime 0 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 0 //Number of bullet entities to create, useful for shotguns, defaults to 1 NumBullets 0 //Damage in half hearts Damage 0 //The higher this value, the more the bullets spread Accuracy 0 //Time in ticks between rounds ShootDelay 0 //ShootSound DesertEagleShoot //ReloadSound lugerReload Mode SemiAuto Scope Binoculars ZoomLevel 16 Deployable False DeployedModel None MeleeDamage 2 Name Винтарь-BC ShortName BC //The ammo this gun uses (shortName) Ammo 9x39pab9 Ammo 9x39sp5 Ammo 9x39sp6 Icon BC //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23960 //Reload time in ticks, 1/20ths of a second ReloadTime 30 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 20 //Damage in half hearts Damage 12 //The higher this value, the more the bullets spread Accuracy 2 //Time in ticks between rounds ShootDelay 8 ShootSound DragunovShoot ReloadSound BARReload Mode SemiAuto //Default Scope Settings Scope mwdragunov ZoomLevel 6.0 FOVZoomLevel 1.0 //Deployable Settings Deployable False DeployedModel None //Model Settings Model mw.Dragunov Texture BC //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG AllowBarrelAttachments true AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 2 Name AKS ShortName aks //The ammo this gun uses (shortName) Ammo 545x39 Ammo 545x39bp Icon AKS //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23944 //Reload time in ticks, 1/20ths of a second ReloadTime 40 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 3 //Damage in half hearts Damage 6 //The higher this value, the more the bullets spread Accuracy 2 //Time in ticks between rounds ShootDelay 2 ShootSound AK74Shoot ReloadSound mp40Reload Mode FullAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model mw.AK74 Texture AKS ModelScale 1.0 //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG AllowBarrelAttachments true AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name AKM Jungle ShortName AKMJungle //The ammo this gun uses (shortName) Ammo 545x39 Ammo 545x39bp Icon AKMJungle //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23942 //Reload time in ticks, 1/20ths of a second ReloadTime 40 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 2 //Damage in half hearts Damage 8 //The higher this value, the more the bullets spread Accuracy 5 //Time in ticks between rounds ShootDelay 2 ShootSound AK47Shoot ReloadSound mp44Reload Mode FullAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model mw.AK47 Texture AKMJungle //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG AllowBarrelAttachments true AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name AKM GOLD ShortName AKMGOLD //The ammo this gun uses (shortName) Ammo 545x39 Ammo 545x39bp Icon AKMGOLD //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23943 //Reload time in ticks, 1/20ths of a second ReloadTime 40 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 2 //Damage in half hearts Damage 10 //The higher this value, the more the bullets spread Accuracy 5 //Time in ticks between rounds ShootDelay 2 ShootSound AK47Shoot ReloadSound mp44Reload Mode FullAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model mw.AK47 Texture AKMGOLD //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG AllowBarrelAttachments true AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1 Name AKM 74-2 ShortName AKM74 //The ammo this gun uses (shortName) Ammo 545x39 Ammo 545x39bp Icon AKM74 //Colour in Red, Green, Blue, each going up to 255. Colour 255 255 255 ItemID 23945 //Reload time in ticks, 1/20ths of a second ReloadTime 40 //The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20 Recoil 1 //Damage in half hearts Damage 8 //The higher this value, the more the bullets spread Accuracy 1 //Time in ticks between rounds ShootDelay 1 ShootSound P90Shoot ReloadSound thompsonReload Mode SemiAuto //Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel Scope None ZoomLevel 1.0 FOVZoomLevel 1.25 //Deployable Settings Deployable False DeployedModel None //Model settings Model mw.G3 Texture AKM74 ModelScale 1.0 //Attachment Settings AllowAllAttachments false //List here all the attachments allowed on this gun by shortName and separated by spaces AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG AllowBarrelAttachments true AllowScopeAttachments true AllowStockAttachments false AllowGripAttachments false NumGenericAttachmentSlots 1[/spoiler]
  6. NightSkill

    Event от клана LIMBO [Industrial S5]

    Спасибо за хороший ивент. ^_^
  7. NightSkill

    Event от клана LIMBO [Industrial S5]

    Я надеюсь, что не будет подлого поступка как у UltiPlayerHp. Очень люблю ивенты, но ненавижу лабиринты :D . Возможно буду участвовать.
  8. NightSkill

    Event на | Industrial s5 |

    Победителей хоть напишешь в теме? Или ты не только меня, а всех скидывал с финиша? ^_^
  9. NightSkill

    Event на | Industrial s5 |

    Больше нет никакого желания общаться с тобой. Пусть всё будет на твоей совести.
  10. NightSkill

    Event на | Industrial s5 |

    В этом и проблема. На будущее: Научись нормально проводить ивенты.
  11. NightSkill

    Event на | Industrial s5 |

    1. Так как я не играю на Industrial s5, у меня не было никаких вещей кроме китов. На ивент брал только еду. Ваш помощник просто оклеветал меня. 2. Мне это удалось. Я сам не ожидал, что пройду с первого раза. 3. В качестве доказательств имеются только логи. 4. Я прочитал все правила. Для меня ивент является обманом, так как я ничего не получил, хоть и пришёл самый первый. Мне очень обидно, что участник официального клана так поступает. Позор такому клану. У меня всё.
  12. NightSkill

    Event на | Industrial s5 |

    Предоставляю логи чата (в конце меня скинул организатор и написал "Вот, теперь упал"). [spoiler][13:22:40] [Client thread/INFO]: [CHAT] *[LoveTwerk] <ГОВОРИТ><<[Cryptic]NightSkill>> Всё? [13:22:41] [Client thread/INFO]: [CHAT] *[LIMBO] <ГОВОРИТ><<[melancholy]kiskakendi>> NightSkill не чисто у тебя что-то [13:22:46] [Client thread/INFO]: [CHAT] <<[AngelOfDeath]ZakaZaka333>> На ивент укспеЛ? [13:22:51] [Client thread/INFO]: [CHAT] *[LoveTwerk] <ГОВОРИТ><<[Cryptic]NightSkill>> Бывает [13:22:51] [Client thread/INFO]: [CHAT] [LoveTwerk] <> Почти [13:22:52] [Client thread/INFO]: [CHAT] [AVALON] <ГОВОРИТ><> NightSkill [13:22:55] [Client thread/INFO]: [CHAT] [Jack] <> Продам шапку большого крипера за Монеты [13:23:01] [Client thread/INFO]: [CHAT] [Eternity] <> продам нано сет с наночесплейом за 1 стак 15 жб [13:23:02] [Client thread/INFO]: [CHAT] *[LIMBO] <ГОВОРИТ><<[melancholy]kiskakendi>> я видела как ты зависал под потолком [13:23:03] [Client thread/INFO]: [CHAT] [LoveTwerk] <> Чилавик-найцкилл уже первое место отжал [13:23:03] [Client thread/INFO]: [CHAT] [AVALON] <ГОВОРИТ><> Этот паркур не возможо пройти с первого раза, на чистую голову. [13:23:08] [Client thread/INFO]: [CHAT] *[LoveTwerk] <ГОВОРИТ><<[Cryptic]NightSkill>> Омг... [13:23:09] [Client thread/INFO]: [CHAT] [Ex-Mir] <> посетите!!!! Магазин, качалка на пчёлах, порталы.зарядка.иридий.обмен руды.>--/warp mir [13:23:13] [Client thread/INFO]: [CHAT] *[LoveTwerk] <ГОВОРИТ><<[Cryptic]NightSkill>> Начинается. [13:23:14] [Client thread/INFO]: [CHAT] [DAHANAVAR] <ГОВОРИТ><> ты зашол [13:23:17] [Client thread/INFO]: [CHAT] [DAHANAVAR] <ГОВОРИТ><> зашёл [13:23:21] [Client thread/INFO]: [CHAT] [DAHANAVAR] <ГОВОРИТ><> под зельем [13:23:22] [Client thread/INFO]: [CHAT] [LoveTwerk] <> Пасаны, на Нойцкелла гонят [13:23:23] [Client thread/INFO]: [CHAT] [Объявление] Наш сайт: www.excalibur-craft.ru [13:23:24] [Client thread/INFO]: [CHAT] *[LoveTwerk] <ГОВОРИТ><<[Cryptic]NightSkill>> Я впереди всех был. [13:23:25] [Client thread/INFO]: [CHAT] [DAHANAVAR] <ГОВОРИТ><> я видял [13:23:27] [Client thread/INFO]: [CHAT] [Eternity] <> продам нано сет с наночесплейом за 1 стак 15 жб [13:23:38] [Client thread/INFO]: [CHAT] <ГОВОРИТ><<[AngelOfDeath]ZakaZaka333>> Kfub [13:23:39] [Client thread/INFO]: [CHAT] <> ты де [13:23:40] [Client thread/INFO]: [CHAT] <ГОВОРИТ><<[AngelOfDeath]ZakaZaka333>> LAgi [13:23:41] [Client thread/INFO]: [CHAT] *[LoveTwerk] <ГОВОРИТ><<[Cryptic]NightSkill>> Я ни разу не упал. [13:23:44] [Client thread/INFO]: [CHAT] <ГОВОРИТ><<[AngelOfDeath]ZakaZaka333>> Я бы уже выиграл давно [13:23:46] [Client thread/INFO]: [CHAT] [AVALON] <ГОВОРИТ><> Паркур - вери хард [13:23:48] [Client thread/INFO]: [CHAT] [Eternity] <> продам нано сет с наночесплейом за 1 стак 15 жб [13:23:50] [Client thread/INFO]: [CHAT] *[LoveTwerk] <ГОВОРИТ><<[Cryptic]NightSkill>> Я ни разу не упал. [13:23:54] [Client thread/INFO]: [CHAT] [DAHANAVAR] <ГОВОРИТ><> он [13:23:54] [Client thread/INFO]: [CHAT] [BoomShop] <> все на /warp pvp_arena [13:23:57] [Client thread/INFO]: [CHAT] [DAHANAVAR] <ГОВОРИТ><> под пивом был [13:23:57] [Client thread/INFO]: [CHAT] [AVALON] <ГОВОРИТ><UltiPlayerHp> Вот, упал [13:23:59] [Client thread/INFO]: [CHAT] [Eternity] <> продам нано сет с [/spoiler]
  13. NightSkill

    Event на | Industrial s5 |

    Здравствуйте. Прошёл паркур самый первый ни разу не упав, с собой кроме еды ничего не было. Организаторы просто скинули с призового места и ничего не дали. Очень "хороший" ивент.
  14. Flan's мод имеется на клиенте Stalker и DayZ. Считаю, что для остальных серверов он не вписывается в игровой процесс.
  15. NightSkill

    Розыгрыш S.T.A.L.K.E.R.

    53
  16. NightSkill

    [Игра] Интересные скриншоты

    Мечта любого игрока на сталкере (особенно без донатского статуса). Решает проблемы с сервером.
  17. :ph34r:
  18. Вот более новая тема: http://forum.excalibur-craft.ru/topic/37436-видео-гайд-как-делать-скриншоты/ (Осторожно, ужасный голос).
  19. У тебя тоже нет власти.
  20. У Вас нет власти над котами.
  21. NightSkill

    Предновогодняя суета.

    Участвую. :ph34r:
  22. NightSkill

    Level up!!!(2)

    У меня в подписи великие слова rusk82, трепещите.
  23. NightSkill

    Эвент

    Не переживайте, всем выдадут честно призы. Не придавайте этому случаю большое значение.
  24. Если глава захваченной территории не входил 24 часа в игру, то зону можно захватывать.
  25. NightSkill

    Варфейс и когда он закроется.

    Ежу понятно, что разработчики обнаглели с донатом. Про "Неон" вообще молчу, на лохов рассчитан этот кейс. Играю только потому, что ребята в клане старше 18-ти лет, с которыми очень приятно общаться, да и клан на приличном топовом месте. :ph34r:
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