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LostBKB

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Если ты про сталкер, то держи. Name - название оружия, а дальше знание английского языка или переводчик в помощь.  :ph34r:

[spoiler]Name AKM
ShortName AKM
//The ammo this gun uses (shortName)
Ammo 545x39
Ammo 545x39bp
Icon AKM
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23941
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2
//Damage in half hearts
Damage 8
//The higher this value, the more the bullets spread
Accuracy 5
//Time in ticks between rounds
ShootDelay 2
ShootSound AK47Shoot
ReloadSound mp44Reload
Mode FullAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.AK47
Texture AKM
//excalibur-craft
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name ТРс-301
ShortName TPC301
//The ammo this gun uses (shortName)
Ammo 556x45
Ammo 556x45ap
Icon TPC301
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23948
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2
//Damage in half hearts
Damage 7
//The higher this value, the more the bullets spread
Accuracy 5
//Time in ticks between rounds
ShootDelay 2
ShootSound M14Shoot
ReloadSound BARReload
Mode FullAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model monolith.L85
Texture exTPC301
ModelScale 0.1
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name Охотничье ружьё Tost34
ShortName tost34
//The ammo this gun uses (shortName)
Ammo 56x57r
Icon tost34
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23954
//Reload time in ticks, 1/20ths of a second
ReloadTime 86
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 8
//Damage in half hearts
Damage 12
//The higher this value, the more the bullets spread
//excalibur-craft
Accuracy 10
//Time in ticks between rounds
ShootDelay 18
ShootSound lmshoot
ReloadSound tost34reload
Mode SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model monolith.Crappy
Texture tost34
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name Пушка SBC
ShortName sbc
//The ammo this gun uses (shortName)
Ammo lr
Icon sbc
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23990
//Reload time in ticks, 1/20ths of a second
ReloadTime 86
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 8
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 12
//Damage in half hearts
Damage 99
//The higher this value, the more the bullets spread
//excalibur-craft
Accuracy 10
//Time in ticks between rounds
ShootDelay 18
ShootSound SBC
ReloadSound obrezreload
Mode SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model ex.SBC
Texture exSBC
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name РПГ-7у
ShortName rpg
//The ammo this gun uses (shortName)
Ammo OG7B
Icon RPG
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23965
//Reload time in ticks, 1/20ths of a second
ReloadTime 80
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 25
//Damage in half hearts
Damage 150
//The higher this value, the more the bullets spread
Accuracy 20
//Time in ticks between rounds
ShootDelay 1
ShootSound RPGShoot
ReloadSound bazookaReload
Mode SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.RPG
Texture RPG
ModelScale 1.0
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG
AllowBarrelAttachments false
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name РП-74 Зулуса
ShortName RP
//The ammo this gun uses (shortName)
Ammo 762x54pp
Icon RP
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23951
//Reload time in ticks, 1/20ths of a second
ReloadTime 60
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 6
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
//Damage in half hearts
Damage 4
//The higher this value, the more the bullets spread
Accuracy 4
//Time in ticks between rounds
ShootDelay 2
ShootSound RPDShoot
ReloadSound MG42Reload
Mode FullAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//excalibur-craft
//Model settings
Model mw.RPD
Texture RP
ModelScale 1.0
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG
AllowBarrelAttachments false
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name Револьвер
ShortName revolver
//The ammo this gun uses (shortName)
Ammo 9x18
Ammo 9x18bp
Ammo 9x18ex
Icon revolver
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23958
//Reload time in ticks, 1/20ths of a second
ReloadTime 100
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 1
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
//Damage in half hearts
Damage 6
//The higher this value, the more the bullets spread
Accuracy 2
//Time in ticks between rounds
ShootDelay 10
ShootSound P90Shoot
ReloadSound coltReload
Mode SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.2
//Deployable Settings
Deployable False
DeployedModel None
//3D Model Settings
Model gunpack.Judge
Texture revolver
ModelScale 1.0
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name ПМм
ShortName PM
//The ammo this gun uses (shortName)
Ammo 9x18
Ammo 9x18bp
Ammo 9x18ex
Icon PM
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23957
//Reload time in ticks, 1/20ths of a second
ReloadTime 30
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 1
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
//Damage in half hearts
Damage 5
//The higher this value, the more the bullets spread
Accuracy 8
//Time in ticks between rounds
ShootDelay 1
ShootSound M9Shoot
ReloadSound coltReload
Mode SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.2
//Deployable Settings
Deployable False
DeployedModel None
//3D Model Settings
Model mw.M1911
Texture PM
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name Именное ружье
ShortName obrez
//The ammo this gun uses (shortName)
Ammo lr
Icon obrez
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23955
//Reload time in ticks, 1/20ths of a second
ReloadTime 86
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 8
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 12
//Damage in half hearts
Damage 2
//The higher this value, the more the bullets spread
//excalibur-craft
Accuracy 10
//Time in ticks between rounds
ShootDelay 18
ShootSound rlpshoot
ReloadSound obrezreload
Mode SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model ex.OBREZ
Texture exobrez
//excalibur-craft
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name Карабинер
ShortName karabiner
//The ammo this gun uses (shortName)
Ammo 12x70
Ammo 12x76
Ammo 12x76bp
Icon karabiner
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23953
//Reload time in ticks, 1/20ths of a second
ReloadTime 86
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 8
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 6
//Damage in half hearts
Damage 4
//The higher this value, the more the bullets spread
//excalibur-craft
Accuracy 10
//Time in ticks between rounds
ShootDelay 18
ShootSound M1014Shoot
ReloadSound M1014Reload
Mode SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.M1014
Texture karabiner
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG flanMWForegrip
AllowBarrelAttachments false
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 1
Name Арбалет
ShortName hlc
//The ammo this gun uses (shortName)
Ammo hlcAmmo
Icon HLC
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23959
//Reload time in ticks, 1/20ths of a second
ReloadTime 50
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 10
//Damage in half hearts
Damage 12
//The higher this value, the more the bullets spread
Accuracy 1
//Time in ticks between rounds
ShootDelay 1
ShootSound bow
ReloadSound bazookaReload
Mode SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope mwdragunov
ZoomLevel 4.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model gunpack.HLC
Texture HLC
ModelScale 1.0
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name Хищник
ShortName hishnik
//The ammo this gun uses (shortName)
Ammo 12x70
Ammo 12x76
Ammo 12x76bp
Icon hishnik
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23952
//Reload time in ticks, 1/20ths of a second
ReloadTime 126
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 10
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 6
//Damage in half hearts
Damage 3
//The higher this value, the more the bullets spread
//excalibur-craft
Accuracy 11
//Time in ticks between rounds
ShootDelay 15
ShootSound W1200Shoot
ReloadSound W1200Reload
Mode SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.W1200
Texture hishnik
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG flanMWForegrip
AllowBarrelAttachments false
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 1
Name Гром-С14
ShortName GromC14
//The ammo this gun uses (shortName)
Ammo 9x39sp5
Ammo 9x39sp6
Ammo 9x39pab9
Icon GromC14
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23949
//Reload time in ticks, 1/20ths of a second
ReloadTime 60
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 3
//Damage in half hearts
Damage 10
//The higher this value, the more the bullets spread
Accuracy 2
//Time in ticks between rounds
ShootDelay 3
ShootSound G36Shoot
ReloadSound PPSHReload
Mode FullAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model monolith.QBZ
ModelScale 0.9
Texture GromC14
//Attachment Settings
AllowAllAttachments true
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 1
Name ГП37
ShortName GP37
//The ammo this gun uses (shortName)
Ammo 556x45
Ammo 556x45ap
Icon GP37
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23947
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2
//Damage in half hearts
Damage 7
//The higher this value, the more the bullets spread
Accuracy 1
//Time in ticks between rounds
ShootDelay 2
ShootSound G36Shoot
ReloadSound mp40Reload
Mode FullAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model gunpack.UMP
Texture exGP37
ModelScale 1.0
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG flanMWForegrip
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 1
Name GAUSS Пушка
ShortName exGAUSS
//The ammo this gun uses (shortName)
Ammo gausAmmoKustar
Ammo gausAmmoOR
Icon GAUSS
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23962
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 22
//Damage in half hearts
Damage 17
//The higher this value, the more the bullets spread
Accuracy 3
//Time in ticks between rounds
ShootDelay 12
ShootSound gauss_shoot
ReloadSound gauss_reload
Mode SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope gauss
ZoomLevel 2.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model ex.GAUSS
Texture exgauss
//Attachment Settings
AllowAllAttachments false
//excalibur-craft
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name Гадюка-5
ShortName mp5
//The ammo this gun uses (shortName)
Ammo 9x19FMJ
Ammo 9x19JHP
Icon MP5
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23950
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 3
//Damage in half hearts
Damage 6
//The higher this value, the more the bullets spread
Accuracy 1
//Time in ticks between rounds
ShootDelay 2
ShootSound MP5Shoot
ReloadSound stenReload
Mode FullAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.MP5
Texture MP5
ModelScale 1.0
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name FN F2000
ShortName FN2000
//The ammo this gun uses (shortName)
Ammo 556x45
Ammo 556x45ap
Icon FN2000
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23946
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2
//Damage in half hearts
Damage 9
//The higher this value, the more the bullets spread
Accuracy 1
//Time in ticks between rounds
ShootDelay 2
ShootSound G36Shoot
ReloadSound mp40Reload
Mode FullAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope fn
ZoomLevel 2.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model manus_sifi.M36Lasgun
Texture FN2000
ModelScale 0.11
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWForegrip
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 1
Name Чёрный ястреб
ShortName desertEagle
//The ammo this gun uses (shortName)
Ammo 45ACP
Ammo 45ACPHydro
Icon DesertEagle
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23956
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 3
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
//Damage in half hearts
Damage 8
//The higher this value, the more the bullets spread
Accuracy 6
//Time in ticks between rounds
ShootDelay 1
ShootSound DesertEagleShoot
ReloadSound lugerReload
Mode SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.2
//Deployable Settings
Deployable False
DeployedModel None
//3D Model Settings
Model mw.DesertEagle
ModelScale 0.8
Texture DesertEagle
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name Chaingun
ShortName chain
//The ammo this gun uses (shortName)
Ammo 762x54pp
Icon Chaingun
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23963
//Reload time in ticks, 1/20ths of a second
ReloadTime 80
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2
//Damage in half hearts
Damage 6
//The higher this value, the more the bullets spread
Accuracy 4
//Time in ticks between rounds
ShootDelay 2
ShootSound RPDShoot
ReloadSound mp44Reload
Mode FullAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//excalibur-craft
//Model settings
Model gunpack.Chain
Texture Chaingun
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name СВУмк-2
ShortName CBY
//The ammo this gun uses (shortName)
Ammo 762x54
Ammo 762x54r
Ammo 762x54bp
Icon CBY
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23961
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 22
//Damage in half hearts
Damage 15
//The higher this value, the more the bullets spread
Accuracy 3
//Time in ticks between rounds
ShootDelay 12
ShootSound BarrettShoot
ReloadSound BARReload
Mode SemiAuto
//Default Scope Settings
Scope mwbarrett
ZoomLevel 6.0
FOVZoomLevel 1.0
//Deployable Settings
Deployable False
DeployedModel None
//Model Settings
Model mw.Barrett
Texture CBY
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 2
Name Бинокль
ShortName mwBinoculars
//The ammo this gun uses (shortName)
Icon Binoculars
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23852
//Reload time in ticks, 1/20ths of a second
ReloadTime 0
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 0
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 0
//Damage in half hearts
Damage 0
//The higher this value, the more the bullets spread
Accuracy 0
//Time in ticks between rounds
ShootDelay 0
//ShootSound DesertEagleShoot
//ReloadSound lugerReload
Mode SemiAuto
Scope Binoculars
ZoomLevel 16
Deployable False
DeployedModel None
MeleeDamage 2
Name Винтарь-BC
ShortName BC
//The ammo this gun uses (shortName)
Ammo 9x39pab9
Ammo 9x39sp5
Ammo 9x39sp6
Icon BC
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23960
//Reload time in ticks, 1/20ths of a second
ReloadTime 30
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 20
//Damage in half hearts
Damage 12
//The higher this value, the more the bullets spread
Accuracy 2
//Time in ticks between rounds
ShootDelay 8
ShootSound DragunovShoot
ReloadSound BARReload
Mode SemiAuto
//Default Scope Settings
Scope mwdragunov
ZoomLevel 6.0
FOVZoomLevel 1.0
//Deployable Settings
Deployable False
DeployedModel None
//Model Settings
Model mw.Dragunov
Texture BC
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 2
Name AKS
ShortName aks
//The ammo this gun uses (shortName)
Ammo 545x39
Ammo 545x39bp
Icon AKS
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23944
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 3
//Damage in half hearts
Damage 6
//The higher this value, the more the bullets spread
Accuracy 2
//Time in ticks between rounds
ShootDelay 2
ShootSound AK74Shoot
ReloadSound mp40Reload
Mode FullAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.AK74
Texture AKS
ModelScale 1.0
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name AKM Jungle
ShortName AKMJungle
//The ammo this gun uses (shortName)
Ammo 545x39
Ammo 545x39bp
Icon AKMJungle
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23942
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2
//Damage in half hearts
Damage 8
//The higher this value, the more the bullets spread
Accuracy 5
//Time in ticks between rounds
ShootDelay 2
ShootSound AK47Shoot
ReloadSound mp44Reload
Mode FullAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.AK47
Texture AKMJungle
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name AKM GOLD
ShortName AKMGOLD
//The ammo this gun uses (shortName)
Ammo 545x39
Ammo 545x39bp
Icon AKMGOLD
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23943
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2
//Damage in half hearts
Damage 10
//The higher this value, the more the bullets spread
Accuracy 5
//Time in ticks between rounds
ShootDelay 2
ShootSound AK47Shoot
ReloadSound mp44Reload
Mode FullAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.AK47
Texture AKMGOLD
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Name AKM 74-2
ShortName AKM74
//The ammo this gun uses (shortName)
Ammo 545x39
Ammo 545x39bp
Icon AKM74
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23945
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 1
//Damage in half hearts
Damage 8
//The higher this value, the more the bullets spread
Accuracy 1
//Time in ticks between rounds
ShootDelay 1
ShootSound P90Shoot
ReloadSound thompsonReload
Mode SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.G3
Texture AKM74
ModelScale 1.0
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false

NumGenericAttachmentSlots 1[/spoiler]

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